NVIDIA Optimus achieves goal of seamless GPU transition

February 9, 2010 · Print This Article

NVIDIA Optimus achieves goal of seamless GPU transition

After the NVIDIA Optimus teaser was posted in early January, there was some speculation about what it was, but we now have first-hand data: NVIDIA Optimus is an architecture for multi-GPU computers (typically integrated + discrete) that allows the operating system to seamlessly switch amidst integrated and discrete graphics. The goal is to use the most appropriate graphics processor at any given date in order to minimize capability consumption or maximize performance.

I’ve seen it in action, and I can

tell you that it is leaps and bounds better than what is out there today. Typically, today’s computers require several steps in order to switch from one GPU to another. It’s not intuitive and most users don’t even bother doing it considering it’s a hassle.

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